Scholar's mate and quick traps

The fast checkmates and traps that beginners meet in their first games: Fool's mate, Scholar's mate, the early queen, the knight jump to g5 and the Fried Liver. Learn to stop each one, and how to punish it. This is a tactics course with 2 lessons and 7 interactive exercises, suited to players rated around 680 (beginners). Every exercise is played on a real board with feedback after each move, there is nothing to install, and it is free.

Lessons in Scholar's mate and quick traps

  1. The fastest checkmates – Most quick losses come from the same few patterns. Once you know them, they stop working against you.
  2. Knight attacks and the Fried Liver – White's knight likes to jump to g5 and hit f7 with the bishop. Learn the calm answer, the trap that follows a natural mistake, and a trap Black sets for greedy players.

Next steps

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