Bishop and pawn win is lesson 2 of 6 in Endgame 6: Bishops and knights, an endgame course suited to players rated around 1600 (club players). With the right bishop, or with the enemy king kept away, bishop and pawn win. Every tempo matters. It has 6 interactive exercises: 6 calculated lines from real positions. You play every move on a board and get feedback straight away. The lesson is free.
What you practise
White to move and win. (3 positions)
Black to move and win. (3 positions)
Worked examples
White to move and win. 1.d5 Kd4 2.d6 Kd5 3.d7. Only d5 keeps the enemy king out. This is a won endgame (checked with endgame tables). After Kb5 the win would be gone.
Black to move and win. 1...Bc2 2.Kc3 Ke6 3.Kb2 Kd5. Only Bc2 keeps the enemy king out. This is a won endgame (checked with endgame tables). After Ke6 the win would be gone.