Scotch Gambit

After 1.e4 e5 2.Nf3 Nc6 3.d4 exd4 White plays 4.Bc4 and develops before taking the pawn back. You learn 4...Bc5 with 5.c3 and 5.Ng5, the 4...Nf6 5.e5 lines, 4...Bb4+ and the quiet 4...Be7. Three traps show how greedy captures get punished. This is a intermediate opening course for White (ECO C44) with 6 variations and 3 traps, written for players rated around 1250. Each move is explained and then drilled on a board; it is free.

Key ideas of Scotch Gambit

Variations you learn

  1. 4...Bc5 5.c3 Nf6 6.e5 – 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Bc4 Bc5 5. c3 Nf6 …. Black guards the d4 pawn with the bishop. White offers another pawn with 5.c3. Black answers with the knight, and White pushes the e-pawn. After the trades on d2 White has more space and an easy game.
  2. 4...Bc5 5.Ng5 – 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Bc4 Bc5 5. Ng5 Nh6 …. White hits f7 at once with the knight and the bishop. Black guards it with the knight on h6. A series of trades on f7 follows. Then a queen check wins back the piece, and Black's king can no longer castle.
  3. 4...Nf6 5.e5 d5 6.Bb5 Ne4 7.Nxd4 – 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Bc4 Nf6 5. e5 d5 …. Black develops the knight and attacks e4. White pushes the pawn to e5. Black hits back with 5...d5, and White pins the c6 knight with the bishop. White then wins back the pawn on d4 and chases the e4 knight with the f-pawn.
  4. 4...Nf6 5.e5 Ng4 – 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Bc4 Nf6 5. e5 Ng4 …. Black's knight jumps to g4 and attacks the e5 pawn. White castles and guards e5 with the rook. After the trade on d6 the e7 bishop is pinned, and White wins back the pawn on d4.
  5. 4...Bb4+ 5.c3 dxc3 6.bxc3 – 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Bc4 Bb4+ 5. c3 dxc3 …. Black checks with the bishop. White blocks with the c-pawn and takes back on c3 with the b-pawn. The bishop must move again. White castles and gets fast development for the pawn.
  6. 4...Be7 5.Nxd4 – 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Bc4 Be7 5. Nxd4 d6 …. Black plays the quiet 4...Be7. White simply takes back on d4. Both sides develop and castle. White has more space and easy play in the centre.

Traps

Read the written guide: Scotch Gambit: free opening course.

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