King's Gambit

With 2.f4 White offers a pawn to tear open the f-file and take over the centre with d4. This course covers the main accepted lines (Kieseritzky, Bishop's Gambit, Modern 3...d5) and the two big refusals, the Classical 2...Bc5 and the Falkbeer 2...d5. This is a advanced opening course for White (ECO C30) with 5 variations and 3 traps, written for players rated around 1650. Each move is explained and then drilled on a board; it is free.

Key ideas of King's Gambit

Variations you learn

  1. Kieseritzky Gambit: 3...g5 4.h4 g4 5.Ne5 – 1. e4 e5 2. f4 exf4 3. Nf3 g5 4. h4 g4 5. Ne5 Nf6 …. White answers Black's ...g5 chain with h4, then jumps into e5 when the f3 knight is kicked. In the main line both sides trade into an endgame where White's pieces are active and Black's kingside pawns are loose.
  2. Bishop's Gambit: 3.Bc4 – 1. e4 e5 2. f4 exf4 3. Bc4 Nf6 4. Nc3 c6 5. Bb3 d5 …. Instead of Nf3, White develops the bishop toward f7 and does not fear ...Qh4+. Against the solid 3...Nf6 4.Nc3 c6 White keeps a flexible centre and regains the f4 pawn with Nge2xf4.
  3. Modern Defence: 3.Nf3 d5 – 1. e4 e5 2. f4 exf4 3. Nf3 d5 4. exd5 Nf6 5. Bb5+ c6 …. Black gives back the pawn at once to develop quickly. White plays Bb5+, castles and uses the open e-file and pressure on Black's damaged queenside pawns.
  4. Declined: Classical 2...Bc5 – 1. e4 e5 2. f4 Bc5 3. Nf3 d6 4. c3 Nf6 5. d4 exd4 …. Black ignores the pawn and places the bishop on c5, where it stops White from castling short. White builds a centre with c3 and d4, exchanges the bishop and castles with a good, space-gaining position.
  5. Falkbeer Counter-Gambit: 2...d5 3.exd5 e4 – 1. e4 e5 2. f4 d5 3. exd5 e4 4. d3 Nf6 5. dxe4 Nxe4 …. Black hits back in the centre and pushes ...e4 to cramp White. White breaks it up with d3, wins back the pawn and, in the main line, reaches an endgame with an extra centre pawn and better structure.

Traps

Read the written guide: King's Gambit: free opening course.

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