Four Knights Game: Scotch Variation Accepted, Main Line
Four Knights Game: Scotch Variation Accepted, Main Line is a chess opening with the ECO code C47, part of the Four Knights Game family. It goes 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 O-O 9. O-O. White opens with 1. e4 (the king's pawn) and Black answers 1... e5. After 17 moves it is Black to move. After the last move White is a pawn ahead in material. The lesson on the board explains every move of the line and lets you play it yourself; it is free.
The moves
1. e4 – White plays the pawn to e4
1... e5 – Black plays the pawn to e5
2. Nf3 – White plays the knight to f3
2... Nc6 – Black plays the knight to c6
3. Nc3 – White plays the knight to c3
3... Nf6 – Black plays the knight to f6
4. d4 – White plays the pawn to d4
4... exd4 – Black captures on d4 with the e-pawn
5. Nxd4 – White takes on d4 with the knight
5... Bb4 – Black plays the bishop to b4
6. Nxc6 – White takes on c6 with the knight
6... bxc6 – Black captures on c6 with the b-pawn
The line goes on for 5 more moves; the lesson shows them all.
About the Four Knights Game
Both sides bring out both knights: 1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6. It is a classical, healthy opening that follows the basic rules.
White chooses 4.Bb5 (Spanish), 4.d4 (Scotch) or 4.Bc4 (Italian) style.
Black can answer 4.Bb5 with ...Bb4 (copying) or the sharp ...Nd4.
Watch the pin Bg5 on the f6 knight in symmetrical lines.