Pawn endings in practice is lesson 5 of 6 in Endgame 10: Bishop and knight mate, an endgame course suited to players rated around 2400 (advanced players). Pawn endings from games: count tempi, use the opposition, make a passed pawn. It has 8 interactive exercises: 8 calculated lines from real positions. You play every move on a board and get feedback straight away. The lesson is free.
What you practise
Black to move and win. (7 positions)
White to move and win.
Worked examples
Black to move and win. 1...g4 2.hxg4 h3 3.Kxf4 h2. The quiet g4 left the opponent without a good answer. The position is winning.
Black to move and win. 1...Kg4 2.Kf2 Kf4 3.Kg2 Ke3 4.Kg3 f5. The quiet Kg4 left the opponent without a good answer. The position is winning.